Electro Clash - Stefan Bartolo
An addictive game played with 1 simple mouse mechanic which will test your ability to aim and control your player in order to achieve your goal. It may look simple but you will find that appearances are deceiving.
This game was made for the Blackthorn Prod Game Jam 2021
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Rules
One Mechanic More Fun - All you need to do is click on Electro, drag and aim to kill the enemies.
When you kill them all , you will proceed to the next level.
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Controls and Game Play
This Game uses only s mouse!
- Aim in the direction of the enemies to destroy them. Beware, spikes are deadly.
- Navigate Electro through the world
- Use SPACE BAR to Pause Game
- To stay alive, you need to watch your energy meter that will rapidly deplete. However, don’t despair, you can refill it when killing enemies
- The yellow gives you 1 energy bar, the green 2 and the blue power bar gives you 5
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Credits - Game was entirely designed by me including the art and music.
Thanks for playing my game!
Stefan Bartolo - RebBack Prod :)
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | AggroBunny Studios |
Genre | Platformer, Shooter |
Made with | Unity |
Tags | Minimalist, Music |
Average session | A few minutes |
Comments
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Hey game runs surprisingly smooth. Music fits into it. Got a nice menu going on. Some nice effects. This is was a pretty good game, nicee
Thanks for your review and comments. Really appreciate.
Game looks and plays awesomely! Very well done. Would love to do art for you sometime.
Thanks Dios! Sure.... Follow me here and I will reach out in the near future.
Congrats on finishing the game in time! I enjoyed playing it, loved the way walls reacted with a bass-y sound each time and the clever use of a moving 3D background. The volume slider didn't really work for me and it might've been a bit to hard, or that might just've been my lack of skill. Other than that, great work! :)
Thanks so much! I get your feedback and I agree. Slider only works in the beginning and then stop working due to inheritance which I did not have the time to implement. Re Hard game - I totally agree. I need to tone it abit down :) I think I will pursue on this game and do a better build in the future.